They will penetrate buildings down to 2 levels, bunkers and they will kill tanks and troop transports. They launch a little slower when you need to create a wall or block enemy advance. The blue circle shows the approx radius of artillery. Problem: They do not penetrate buildings very well. They are quickly launched and are very precise, have the shortest cool down period before you get another call in. The green circle shows the approx radius of mortars. We can do more damage to our own team than the enemy. When you can help your SL's to score higher (even if they do not realize what is happening) they will follow you to hell and back, perform your every order and support you with an unruly team.įirst of all lets talk about the radius of the 3 types of artillery offered to us! With out this knowledge Using your SL's marks will allow them to obtain points (+1) for each and every kill of the arty as well as the TL to receive the points (+2) as well. Using only YOUR marks because YOU place the best marks is a fools thought. You can scream and yell until you are blue in the face, they will not follow you period. A team that has no faith in their TL's skills will not follow his orders. If the TL called arty in on SL1's mark the team will be destroyed, cut off from the advance of the cap zone, allow the enemy to set up in the cap zone and basically infuriate the team he is commanding. Where as SL1 has marked arty in front of cap zone B at map location E4. As you can see in the image above the TL has placed a mark behind the B cap zone at map location F4. When attacking on a map the optimal location to place arty is behind the cap zone. Marking arty targets is actually one of the easiest yet hardest things to do. They may just become a good SL one day!!! #Bark river squad leader how to#If this is the case work with them and teach them how to do it. They are to new to the role and do not understand how to place marks.They are just plain jerks and don't want any extra points for the good arty mark they can place.They are deep into structures and building and can not afford to run out into the open to get.They are advancing so fast they can not slow down to place a mark.They are under heavy fire and poking their head up may get them killed.If a Squad Leader is not giving you marks there may be a reason as to why. Also if I can not give the Squad Leader what he/she wishes I convey that back to them and as to why. A good TL will ALWAYS take that advice with STRONG thought and not feel offended or over stepped. Always advising what they are doing, what's going on with them and their squad and advice to the TL as to what they need from me. A good Squad Leader will feed the Team Lead good intel and keep open communications with them. I will admit that I have certain Squad Leader picks in the RO2 game and tend to work more with them and let the other SL's do what they want. Once the first SL sees that the other SL is scoring higher they tend to listen and perform more. If they accept the request GREAT!! If not I turn to another SL to perform it for me. I do request Squad Leaders to perform certain tasks to help the over all performance of the team. They have the option to change SL's anytime they wish too. More that often the SL is not running his role properly and they loose faith in him/her. If the team does not follow their SL that is his problem to work out. I very rarely order any team player to do anything, that is the role of the Squad Leader to control his team the way he feels. This is a simple process, DO NOT bark orders at your Squad Leaders!! And DO NOT bark orders at your team.
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